Diego Salas

Video editor & motion designer for performance ads.

AI video, animation and story-driven editing, from concept to final cut. English + Spanish. Remote from Lima / Madrid.

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Demo Reel 2026

My current work in 85 seconds: AI video production, animation and paid-ad design, with a workflow that still starts and ends with craft. Looks explored in ComfyUI, character work in Toon Boom and Cinema 4D, final polish in After Effects and DaVinci. The goal is always the same: bold, clear, alive.

9:16 · 4:5 · 16:9 · English and Spanish · DaVinci Resolve, After Effects, Cinema 4D, Blender, ComfyUI, Higgsfield / Seedance

Paid social ads

Direct-response ads for Ancient Remedies, a natural-health publisher: concept, edit, motion design and AI footage. English and Spanish, cut for 9:16, 4:5 and 16:9. Long-form pieces built to hold attention for minutes, not seconds.

Case study

AI footage pipeline for direct-response ads

A repeatable way to generate UGC-style and medical-animation footage for Spanish-language ads without the “too AI” look. Built in my first months at Ancient Remedies (Bublishing), documented, and adopted by the whole editor team.

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Frame from a Spanish-language ad built with the pipelineFrame from a Spanish-language ad built with the pipelineFrame from a Spanish-language ad built with the pipeline

ZEALOT: animated short film

My animated sci-fi short, told as a music video: written, directed, animated and finished solo with a hybrid Cinema 4D / ComfyUI / Toon Boom / After Effects / DaVinci pipeline. Song by Trey Russell.

Marketing design

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About

I'm a video editor and motion designer working on performance ads, animation and music videos. I spent the last stretch as the Spanish-line editor at Ancient Remedies (Bublishing), shipping direct-response ads at volume and building the AI footage pipeline the team now runs on. Before that: projection-mapped live visuals, branded content and fully animated music videos, usually from first idea to final delivery.

I mix new tools with traditional craft. Sometimes that means an experimental look built in ComfyUI, sometimes character work in Toon Boom or Cinema 4D, sometimes the final polish in After Effects and DaVinci. What stays constant is storytelling: a simple idea turned into something that makes people stop.

Based in Lima, regularly in Madrid, working remotely with teams in the US and Europe. Open to full-time and contract roles in performance creative, motion and AI video.

Diego Salas

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Let's talk.

Hiring for a performance-creative, motion or AI-video role, or need an editor for a campaign? Book a 20-minute call or write to me.

Book a call Email diego@diegomotion.net Download CV

+34 666 262 884 (Spain) · +51 944 660 553 (Peru) · LinkedIn · Instagram · TikTok